
Okay, so let’s talk about the game, shall we? A summary, for those who don’t want even the merest whiff of spoilers: It’s a lot like Deus Ex: Human Revolution. Like, if you showed me game footage from Mankind Divided next to footage of Human Revolution, I’d have a hard time discerning the two.Īlso worth noting: Square prohibits us from using any of our own screenshots until launch day. All screens in this article are publisher-provided. In fact, it’s a bit of a relief after the trainwreck of marketing that preceded Mankind Divided-the bombastic and action-packed reveal trailer, the use of terms like “mechanical apartheid” and “Augs lives matter.” I think there was cause for concern.Īnd while Mankind Divided certainly delves into themes of racism, of organized state-driven segregation, it does so in ways that are ( barring a few ham-fisted moments) more subtle than its marketing indicated. It’s been two years since the “Aug Incident” at the end of Human Revolution, the moment where augmented individuals temporarily lost control of their abilities and rampaged through major cities. Mankind Divided picks at the fallout from that event, the fear and anger from those who lack augments and the pain and regret from those who do. I confess I’ve spent most of my time in Deus Ex doing nothing important, or at least not important to the main story.

Occasionally I’ve had characters call and bug me to remember my commitments, to come meet them in some back alley or what have you. Why? Because I’ve been too busy exploring. That’s what I loved about Human Revolution and it’s made a return here. Like all Deus Ex games, Mankind Divided is essentially a first-person RPG.

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